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The Last Sorceror - Game Guide Main Spells Spheres Demons Items


Fork


StrainLow
RecoveryLow to Moderate
ComplexityModerate to High
Mastery EffectsAdditional copies
Magic Time

  The Fork spell is perfect for the caster on a budget wishing to get the most out of his spells. When cast, it places an amplifying "prism" of sorts in front of his Spell Constructs. Any spell producing a projectile passes through the prism and is duplicated, effectively giving the Sorceror two spells for the price of one. The duplicate shot travels in the same general direction as the original, but has a slightly different inclination.

The Fork spell remains until it has duplicated a certain number of spells, then expires.

Obviously, high level Fork Mastery is very desirable when the spell being copied is a huge destructive one, such as Fireball, Scythe, or Maximilian's Meteor Missile Mash.
Spells

Absorb Halt
Amplify Hoard
Armor Ingest
Assimilate Lure
Banish Magic Arrow
Clone Pierce
Consume Quickness
Deflect Reach
Defuse Repel
Devour Research
Disintegrate Restore
Disrupt Ricochet
Distill Scythe
Drain Seeker
Escape Slide
Exorcise Slow
Fireball Smite
Flight Stifle
Forcefield Water Walk
Fork