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The Last Sorceror - Game Guide Main Spells Spheres Demons Items


Stifle


StrainHigh
RecoveryHigh
ComplexityLow
Mastery EffectsIncreased effect
Spirit

  The Stifle spell is for the Sorceror who prefers to stop problems before they start. It attempts to disrupt any teleportation gates in its area. If cast when any such gates are present, it causes some or all of them to fail. The teleporting being is returned to his original location unharmed, but the residual effects of the Stifle prevent him from attempting additional teleports for several hours.

The energies emanating from a planar gateway disrupt the proper functioning of this spell.

Bumley the Downtrodden spent many years attempting to perfect his "Meanie Ward" spell, a persistent version of Stifle that would insulate an area from teleports. However, his experiments with the Ether resulted in his being flung to the far corners of an unknown Hell Dimension, where he was devoured by Demons in seconds, then reincarnated as a chamber pot. Needless to say, none have volunteered to continue his work.
Spells

Absorb Halt
Amplify Hoard
Armor Ingest
Assimilate Lure
Banish Magic Arrow
Clone Pierce
Consume Quickness
Deflect Reach
Defuse Repel
Devour Research
Disintegrate Restore
Disrupt Ricochet
Distill Scythe
Drain Seeker
Escape Slide
Exorcise Slow
Fireball Smite
Flight Stifle
Forcefield Water Walk
Fork